Jan 11, 2007, 10:20 PM // 22:20 | #1 |
Ascalonian Squire
Join Date: Jan 2007
Guild: none
Profession: W/Mo
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Can you change or move your skill points?
My W/mo now has an 8 strength, I put points in Axe mastery hammer and sword and would like to move some into strength is this possible? If so how?
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Jan 11, 2007, 10:25 PM // 22:25 | #2 |
Underworld Spelunker
Join Date: Feb 2005
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go to any town
click the *skills/attribute button in the menu* switch as you want |
Jan 11, 2007, 10:26 PM // 22:26 | #3 |
Wilds Pathfinder
Join Date: Jul 2006
Location: Stuck in the UK
Guild: Rage International [RAGE]
Profession: W/Me
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It's possible, just go to any town or outpost and open your Attributes and Skills window (Press K), and you can adjust them at will using the up and down arrows.
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Jan 11, 2007, 10:30 PM // 22:30 | #4 |
Desert Nomad
Join Date: Jul 2006
Profession: E/Rt
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Be in any town or outpost and hit "K".
The only time you can change points in an explorable area is to increase one of your attributes and only if you have enough points already left over. Also you might want to take those points out of Axe, hammer AND sword and just pick the one you like best. |
Jan 11, 2007, 11:10 PM // 23:10 | #5 |
Wilds Pathfinder
Join Date: Dec 2005
Location: Belgium
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Minor detail: You're talking about Attribute Points, which you should have 200 of when you reach level 20 and have done all Attribute Point Quests
Skill Points are points that you receive by leveling, doing certain quests in GW: Factions, and completing missions, with those points, you can buy skills and signets of capture |
Jan 12, 2007, 12:02 AM // 00:02 | #6 |
Banned
Join Date: Jul 2005
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Do not put points into axe, sword and hammer at the same time. Pick one weapon and stick to it. If you're using a hammer, you do not need any points into axe or sword. Also make sure you meet the requirement of the weapon and/or shield you are using.
Remove all points from Healing, or Protection, unless you have some solo farm build. As a warrior you're main focus should generally be punching the face of whatever you're killing, not casting Healing Breeze or other silly skills. Leave the healing to monks. Warriors have some excellent survival skills without resorting to a monk secondary. Having said that, if you're playing through Prophecies, haviong some hex or condition removal is usually good. Tyrian henchmen have no condition or hex removal skills at all. |
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